I have been a user of ADS for years now and I am also a blind user who uses a screen reader, do you have any guides or advice for getting ADS to work with a screen reader. Previous versions seemed to have some support at least in dialog boxes and menus but this doesn't seem to even work anymore.
Where is the support information?
The screen reader I use is Zoomtext 2020.
License Key: 5D5D9FC1FBA4C4680FEA92C6C864E8C3402DEB67674EF843****************
Product: Aqua Data Studio
Version: 21.1.1
Build #: 58460
Build Date: 2021-Jan-05 10:01:42 AM
Operating Environment: Windows 10 (10.0, amd64) / Cp1252 / en / GB / AdoptOpenJDK 1.8.0_222-b10
Memory: Max=1,908,932,608; Total=641,728,512; Free=481,628,384; CPUs=12
In-Window Graphics Capabilities
Graphics Vendor: NVIDIA Corporation
OpenGL Renderer: Quadro P3200/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 452.41
Double-Buffering: Enabled
Anti-Aliasing: Enabled
Anti-Aliasing Sample Count: 16
Hardware Acceleration: Enabled
Color Bits: Red: 8 Green: 8 Blue: 8 Alpha: 8
Depth Bits: 16
Accumulation Buffer Bits: Red: 0 Green: 0 Blue: 0
Initialization Time: 1908 ms
Offscreen Graphics Capabilities
Graphics Vendor: Brian Paul
OpenGL Renderer: Mesa OffScreen
OpenGL Version: 2.1 Mesa 7.8.2
Double-Buffering: Disabled
Anti-Aliasing: Disabled
Anti-Aliasing Sample Count: 0
Hardware Acceleration: Disabled
Color Bits: Red: 8 Green: 8 Blue: 8 Alpha: 8
Depth Bits: 16
Accumulation Buffer Bits: Red: 16 Green: 16 Blue: 16
Initialization Time: 40 ms
Hardware PBuffer Available: No
Using PBuffer: No
Using Ram Buffer: Yes
Offscreen Rendering: Enabled
Offscreen Buffer Size: 800x600
The screen reader I use is Zoomtext 2020.
License Key: 5D5D9FC1FBA4C4680FEA92C6C864E8C3402DEB67674EF843****************
Product: Aqua Data Studio
Version: 21.1.1
Build #: 58460
Build Date: 2021-Jan-05 10:01:42 AM
Operating Environment: Windows 10 (10.0, amd64) / Cp1252 / en / GB / AdoptOpenJDK 1.8.0_222-b10
Memory: Max=1,908,932,608; Total=641,728,512; Free=481,628,384; CPUs=12
In-Window Graphics Capabilities
Graphics Vendor: NVIDIA Corporation
OpenGL Renderer: Quadro P3200/PCIe/SSE2
OpenGL Version: 4.6.0 NVIDIA 452.41
Double-Buffering: Enabled
Anti-Aliasing: Enabled
Anti-Aliasing Sample Count: 16
Hardware Acceleration: Enabled
Color Bits: Red: 8 Green: 8 Blue: 8 Alpha: 8
Depth Bits: 16
Accumulation Buffer Bits: Red: 0 Green: 0 Blue: 0
Initialization Time: 1908 ms
Offscreen Graphics Capabilities
Graphics Vendor: Brian Paul
OpenGL Renderer: Mesa OffScreen
OpenGL Version: 2.1 Mesa 7.8.2
Double-Buffering: Disabled
Anti-Aliasing: Disabled
Anti-Aliasing Sample Count: 0
Hardware Acceleration: Disabled
Color Bits: Red: 8 Green: 8 Blue: 8 Alpha: 8
Depth Bits: 16
Accumulation Buffer Bits: Red: 16 Green: 16 Blue: 16
Initialization Time: 40 ms
Hardware PBuffer Available: No
Using PBuffer: No
Using Ram Buffer: Yes
Offscreen Rendering: Enabled
Offscreen Buffer Size: 800x600
Issue #15828 |
New |
Completion |
No due date |
No fixed build |
No time estimate |
Where is the support information?